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Tag: dirtydozen

dirtydozen – No unit tests
Programming

dirtydozen – No unit tests

Marcin Narloch21/11/202027/09/2024
VI. No unit tests Driving without headlights In modern day it's almost unacceptable to deliver code in any form or shape without testing it. A concept called Test-driven development (TDD)...
dirtydozen – Large method bodies
Programming

dirtydozen – Large method bodies

Marcin Narloch20/11/202027/09/2024
V. Large method bodies Count the lines, not pounds Programmers love code, you'd think the more code the better, right? Well, far from it. In fact, in modern applications concept...
dirtydozen – Over configuration
Programming

dirtydozen – Over configuration

Marcin Narloch19/11/202027/09/2024
IV. Over configuration Keep things simple Config is great, it can take shape of an innocent boolean switch value or contain more sensitive information such as access key or password....
dirtydozen – Sensitive config
Programming

dirtydozen – Sensitive config

Marcin Narloch18/11/202027/09/2024
III. Sensitive config Don't share it with everyone Modern applications are built on the basis of small (distinct) components (microservices) interconnected with each other either at Networking (REST, RPC) level...
dirtydozen – One-trick-pony variables
Programming

dirtydozen – One-trick-pony variables

Marcin Narloch17/11/202027/09/2024
II. One-trick-pony variables Don't ride it just once Programming often requires you to store data in memory during code execution. This programmatic memory storage vehicle is called variable which also...
dirtydozen – Magic strings
Programming

dirtydozen – Magic strings

Marcin Narloch16/11/202027/09/2024
I. Magic strings Don't lose it, re-use it There'll be a point in your programming life where you'll come across string data types. These are normally defined as double quoted...
dirtydozen – Introduction
Programming

dirtydozen – Introduction

Marcin Narloch15/11/202027/09/2024
Introduction In the current age code is written everywhere, quite literally everywhere, right? Financials, Automobile, Agriculture, Manufacturing and pretty much all other Industries big or small are to larger or...

Marcin Narloch


Creative and pragmatic technology architect and game developer with decades of experience spanning enterprise cloud architecture, platform and software architecture, engineering, innovation, and digital transformation.
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